Showing posts with label process. Show all posts
Showing posts with label process. Show all posts

Peek At Process - Rayph Beisner

Rayph Beisner is a concept artist for Zenimax Online Studios. He's also draws a mean pinup! Extensive notes follow...



Image Goals

For this painting I wanted to put together something that was a bit of a throwback to the golden age of pinups (think girls on airplanes) but with a little bit more of a video game-esque vibe, hence the miniguns and ammo belt. Not the most mind challenging image and subject matter but it's damn entertaining to draw!

Notes On Drawing Females

Avoid ‘chiseling’ faces. You want to keep your brush strokes solid enough to establish forms but attempt to avoid over-structuring the face. Larger brushes in the early phases help with this. Block in the larger shapes and whittle your way down to smaller, subtler forms. The blending brush is great for the female form in using it to establish hard edges with smooth gradient transitions.


Peek At Process - Palner

Jonas P. Sonne, a.k.a Palner, was kind enough to grace Babe Lab with a behind-the-scenes peek at his take on an old classic.  Take it away, Palner!





See the standalone princess here!

Do you have a process piece you'd like to see pinned on Babe Lab?  Write to us!

'Manhattan' Pinup Process - Chris Bourassa

Babe Lab's latest walkthrough comes via Chris Bourassa, an associate art director at Propaganda Games in Vancouver, BC. "I work with some exceptionally talented artists and do my best to keep up. My life basically consists of drawing pirates all day and girls all night. Unless, of course, I'm playing poker, hiking, drinking or wondering what my life will be like when my wife gives birth."